Car physic question

Car physic question

Postby ahmadi on Thu May 27, 2010 9:29 pm

Hi
Thank you for TileRacer, its excellent.
Im working on a city racing game.
Im using Physx+Ogre3D too.
My vehicle can not turn same as TileRacer car. And in high speed user will lost control of the vehicle! especially on non-flat surface.
But the TileRacer vehicle can turn with 200 KMH speed!
2 Questions:
1) Is TileRacer car using NxWheel of PhysX (new Version)?
2) If TileRacer car using NxWheel, What parameter is controlling the car with high speed.
Here is my flags and parameters :
Code: Select all
wheelShapeDesc.lateralTireForceFunction.extremumValue= 1.5;
   wheelShapeDesc.lateralTireForceFunction.extremumSlip = 0.02;
   wheelShapeDesc.lateralTireForceFunction.asymptoteValue = 2.0;
   wheelShapeDesc.lateralTireForceFunction.asymptoteSlip = 0.2;
   wheelShapeDesc.lateralTireForceFunction.stiffnessFactor = 1500;
   wheelShapeDesc.longitudalTireForceFunction.extremumValue= 2.0;
   wheelShapeDesc.longitudalTireForceFunction.extremumSlip = 0.02;
   wheelShapeDesc.longitudalTireForceFunction.asymptoteValue = 2.0;
   wheelShapeDesc.longitudalTireForceFunction.asymptoteSlip = 0.2;
   wheelShapeDesc.longitudalTireForceFunction.stiffnessFactor = 2500;
...
   wheelShape->setWheelFlags( NX_WF_CLAMPED_FRICTION);

Thank you for your help and attention.
H.Ahmadi
ahmadi
 
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Re: Car physic question

Postby Dany on Fri Jun 04, 2010 8:54 pm

Hello.

I don't know.

Cya.
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Re: Car physic question

Postby ahmadi on Sat Jun 05, 2010 5:18 am

Hi
Thanks for response
Any contact way to the TileRacer programmer?

Thank you for your attention.
H.Ahmadi

Dany wrote:Hello.

I don't know.

Cya.
ahmadi
 
Posts: 3
Joined: Thu May 27, 2010 9:23 pm

Re: Car physic question

Postby creation on Sun Jun 06, 2010 7:01 am

I live inside the mind of the weak and the wounded...
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Re: Car physic question

Postby ahmadi on Sun Jun 06, 2010 8:14 am

creation wrote:Here it is: tileracer@model-view.com

Hi,Thank you for your attention.
But its about 2 weeks that i did send emails to the email address (tileracer*at*model-view.com), No answer yet.
Seems that the email is not alive(active). I did send PM for his Ogre3D forum account. but No answer.
My tries is enough for contacting to a president but im not success to found him yet :D
Do you know any other way to contact him?

Thank you very much.
H.Ahmadi
ahmadi
 
Posts: 3
Joined: Thu May 27, 2010 9:23 pm

Re: Car physic question

Postby Dany on Tue Jun 08, 2010 12:24 pm

they moved to a new flat half a year ago. There they stopped on doing the project, and said 2 months ago they'll be "back in action" on 1st May.

Still nothing. Nice vaporware guys! :?
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Re: Car physic question

Postby creation on Thu Jun 10, 2010 3:50 pm

jochen.leopold@subliminal.at this is the e-mail adress of one staff member. Maybe you will get an answer from him. :)
Yes, the hole "may thing" seems to be nothing but flatus
I live inside the mind of the weak and the wounded...
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Re: Car physic question

Postby Dany on Wed Jun 23, 2010 11:18 am

these guys made kids cry :cry:
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